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{{OPR-Faction
{{OPR-Faction
|Faction=Kingdom of Angels
|Faction=Kingdom of Angels
|Image = Kingdom-of-angels.webp
|Image = Kingdom of Angels.png
|Setting=Age of Fantasy
|Setting=Age of Fantasy
|Games=[[Age of Fantasy]],<br>[[Age of Fantasy Skirmish|Age of Fantasy: Skirmish]],<br>[[Age of Fantasy Regiments|Age of Fantasy: Regiments]]
|Games=[[Age of Fantasy]],<br>[[Age of Fantasy Skirmish|Age of Fantasy: Skirmish]],<br>[[Age of Fantasy Regiments|Age of Fantasy: Regiments]],<br>[[Age of Fantasy Quest|Age of Fantasy: Quest]]
|Species=Human
|Species=Human
|Version=3.4.1
|Version=3.4.1
Line 24: Line 24:
How will you spread the new faith?
How will you spread the new faith?


== Play Style==
== History ==
THe Kingdom of Angel is a smi tanky, melee focused army. Thanks to most units having Angelic Wards, there is always an additional layer of survivability. Sadly the defense stats are not that good. You will try to face your enemies as quickly as possible. Flying, though angels are expensive, but very good in getting this job done.
 
=== The Home That Was ===
What became the Kingdom of Angels was originally a human state, a distant vassal to the Human Empire, far from its core. They had their own culture and were thought to be distant cousins of the Mummified Undead civilization. The region was relatively unaffected by the Havoc War, though many soldiers were called to serve there and left the land relatively undefended.
 
=== The Rift ===
When the Rift opened, the people living in this land faced a series of catastrophes, floods, hail and wild fires raged throughout the region, destroying homes and crops, while the Rift cut them off from much of the Empire and their neighbours.
 
=== The Coming of Angels ===
The Humans thought their end was nigh until powerful beings draped in light sprung from the sky. These Angels presented themselves to the people and offered to take those who would follow them to a city in the sky, far from the destruction so that they might return to rebuild in harmony with the Angels. Most people followed the Angels to their Celestial City.
 
=== A Time in Exile ===
The people came to worship the Gods of the Angels and obey the will of their Gods, as it was told to them by the Angels. They worked to improve their new city, their hands always guided by the watchful eyes of their angelic saviours. They learnt to trust in the Angels completely.
 
=== The Return ===
When they returned from the Celestial City, the Humans were dressed in sleek, shiny attires of Angelic design. They found that their former home was nothing more than muddy ruins, with no survivors left. What they didn’t know is that the Angels themselves had disposed of the dissenters.
 
=== The New Kingdom ===
Guided by their Angel wardens, the Humans erased any trace of their previous society and started ambitious construction projects, building a sophisticated fortress in the style of their masters. The fortress was built around a portal that led to the Celestial City and was dubbed the First Door of the Kingdom of Angels.
 
== Society ==
The Kingdom of Angels is a faction of Humans that serve beings from another plane that they see as angels. They are fanatically devoted to them and to their Gods, because they saved them from destruction when the Rift opened. After a time in exile away from the Tyrian plane, they have returned to preach and spread the word of the Angels. The Angels rewarded their most devout followers with power, presenting them as an example to others. In turn, they did all they could to bring apostates and heretics back to the faith. They keep a close eye over their people, inspiring them forever towards greater faith in return for salvation.
 
=== Missionaries ===
Missionaries and small patrols from the Kingdom of Angels have started venturing out of the First Door, bringing the good news of the Twin Gods to their human brethren. This is not an easy task and some even deride the Angels’ creed. But the believers have faith that in time, all of Tyria shall see the light, as the Angels reward obedience with many blessings. Angel wardens are known to be fair, but also unrelenting in the application of their law. All human residents profess blind, total faith in the Angelic Truth, and debates are quite rare. Some of them have a nervous edge to them, especially when they have been away from the City for a long time. Only the most pious are allowed to reside among heathens, away from the First Door, for any length of time.
 
=== Expanding ===
The Kingdom of Angels have begun sending delegates and detachments further afield, always escorted by a few of their Angel wardens. They mostly trade, sometimes fight for specific materials that they need to complete their construction projects. It seems that the First Door is only the beginning of a much larger plan, a plan devised by the Angels, but that requires a lot of human hands to be put into practice. The Humans teach their faith to anyone who will listen, often repeating: “one who sees, believes”. They claim that a pilgrimage to the Celestial City will convince any sceptic of the Angels’ grandeur.


See Also:
=== Prosperous ===
There are outsiders who join the Kingdom of Angels by choice, willing converts to the Angels’ faith. They see a Kingdom of laws with incorruptible judges, where no one starves, with beautiful buildings protected by powerful magic, a strong community who worships together and strives towards a common goal. In a time when Daemons are spilling out from a gigantic Rift in the ground, and many factions are divided and lost, the Kingdom of Angels is a promise of order, serenity and stability.


*[[Kingdom of Angels Tactics]]
No mortal knows the ultimate intention of the angels but the Humans of the Kingdom of Angels are certain that another cataclysm is close, and only Angels can save them. Many Humans owe their lives to the Angels and they fervently believe that humanity’s purpose is to serve them.
*[[Kingdom of Angels Skirmish Tactics]]
 
== Play Style==
The Kingdom of Angel is a semi tanky, melee focused army. Thanks to most units having Angelic Wards, there is always an additional layer of survivability. Sadly the defense stats are not that good. You will try to face your enemies as quickly as possible. Flying, though angels are expensive, but very good in getting this job done.


==Similar To==  
==Similar To==  
Line 40: Line 69:


See Also: [[Kingdom of Angels Miniatures]]
See Also: [[Kingdom of Angels Miniatures]]
== See Also ==
*[[Kingdom of Angels Tactics]]
*[[Kingdom of Angels Skirmish Tactics]]
*[[Kingdom of Angels Miniatures]]
*[[Kingdom of Angels Quickplay Armies]]
*[[Kingdom of Angels Skirmish Quickplay Armies]]
*[[Age of Fantasy]]
*[[Age of Fantasy Regiments|Age of Fantasy: Regiments]]
*[[Age of Fantasy Skirmish|Age of Fantasy: Skirmish]]


{{Faction-Links
{{Faction-Links
|Faction = Kingdom of Angels
|Faction = Kingdom of Angels
|Links =  [[Kingdom of Angels|Overview]] - [[Kingdom of Angels Tactics|Tactics]] - [[Kingdom of Angels Skirmish Tactics|Skirmish Tactics]] - [[Kingdom of Angels Miniatures|Miniatures]] - [[Kingdom of Angels Quickplay Armies|Quickplay Armies]] - [[Kingdom of Angels Skirmish Quickplay Armies|Skirmish Quickplay Armies]]
|Links =  [[Kingdom of Angels|Overview]] - [[Kingdom of Angels Miniatures|Miniatures]]
}}
}}
{{AoF-Factions}}
{{AoF-Factions}}

Latest revision as of 17:29, 21 July 2026

Kingdom of Angels
Setting: Age of Fantasy
Games: Age of Fantasy,
Age of Fantasy: Skirmish,
Age of Fantasy: Regiments,
Age of Fantasy: Quest
Species: Human

The Kingdom of Angels is a faction made up mostly of Humans in the service of powerful angelic creatures. Their zealous infantry are protected by divine magic and supported by Angels who exude powerful auras over the battlefield.

When the Great Rift opened, the people of this Kingdom were spared from destruction by the coming of the Angels. The Angels brought the people to safety beyond Tyria and taught them to worship new Twin Gods. Now they have returned to Tyria under the watchful eyes of the Angels, who offer their protection in exchange for total obedience.

Background Story

When the Great Rift opened, its consequences were felt throughout Tyria. However in one remote province along the southern border of the Empire, these consequences were particularly severe. The people of this province faced a series of catastrophes, as floods, hail, and wild fires raged throughout the region, destroying homes and crops while the Rift cut them off from much of the Empire and their neighbours.

It was in this time of catastrophe that the Angels revealed themselves. They presented themselves to the people and offered to take those who would follow them to a city in the sky, far from the destruction, so that they might return to rebuild in harmony with the Angels. The people came to know their new home as the Celestial City and they soon came to worship the Twin Gods of the Angels and obey their will as it was told to them by the Angels. They worked to improve their new city, their hands always guided by the watchful eyes of their angelic saviours. The youths were taught to view the Angels as saviors and protectors, and to trust in the words of their new guardians completely. After nearly two generations away, the Angel finally returned to Tyria with their followers.

The people found their old homes abandoned and ruined, and the Angels instructed them to destroy what little remained, and sever any connections with their ancestors’ lives. Under the close supervision of the Angels, the people began to rebuild new temples and homes in the style of the Celestial City. These cities would serve as the core of their new realm in Tyria, and soon the Angels were ready to expand their flock.

The Angels and their armies took to converting those who had come to the land in their absence. They offered rewards and favour to those who showed devotion and adopted the faith willingly, while crushing anyone who rebelled against them. Soon, the Angelic Kingdom began to look beyond its old provincial boundaries, seeking out strange magical relics, and converting new followers, whether through preaching or conquest. They keep a close eye over their people, inspiring them forever towards greater faith in return for their salvation.

While their followers profess the benevolence of their Angelic leaders, others in Tyria view the close supervision and strict commands of the Angels with suspicion, and some have begun to speculate that the Angels are working towards some secret ends beyond the knowledge of their followers.

How will you spread the new faith?

History

The Home That Was

What became the Kingdom of Angels was originally a human state, a distant vassal to the Human Empire, far from its core. They had their own culture and were thought to be distant cousins of the Mummified Undead civilization. The region was relatively unaffected by the Havoc War, though many soldiers were called to serve there and left the land relatively undefended.

The Rift

When the Rift opened, the people living in this land faced a series of catastrophes, floods, hail and wild fires raged throughout the region, destroying homes and crops, while the Rift cut them off from much of the Empire and their neighbours.

The Coming of Angels

The Humans thought their end was nigh until powerful beings draped in light sprung from the sky. These Angels presented themselves to the people and offered to take those who would follow them to a city in the sky, far from the destruction so that they might return to rebuild in harmony with the Angels. Most people followed the Angels to their Celestial City.

A Time in Exile

The people came to worship the Gods of the Angels and obey the will of their Gods, as it was told to them by the Angels. They worked to improve their new city, their hands always guided by the watchful eyes of their angelic saviours. They learnt to trust in the Angels completely.

The Return

When they returned from the Celestial City, the Humans were dressed in sleek, shiny attires of Angelic design. They found that their former home was nothing more than muddy ruins, with no survivors left. What they didn’t know is that the Angels themselves had disposed of the dissenters.

The New Kingdom

Guided by their Angel wardens, the Humans erased any trace of their previous society and started ambitious construction projects, building a sophisticated fortress in the style of their masters. The fortress was built around a portal that led to the Celestial City and was dubbed the First Door of the Kingdom of Angels.

Society

The Kingdom of Angels is a faction of Humans that serve beings from another plane that they see as angels. They are fanatically devoted to them and to their Gods, because they saved them from destruction when the Rift opened. After a time in exile away from the Tyrian plane, they have returned to preach and spread the word of the Angels. The Angels rewarded their most devout followers with power, presenting them as an example to others. In turn, they did all they could to bring apostates and heretics back to the faith. They keep a close eye over their people, inspiring them forever towards greater faith in return for salvation.

Missionaries

Missionaries and small patrols from the Kingdom of Angels have started venturing out of the First Door, bringing the good news of the Twin Gods to their human brethren. This is not an easy task and some even deride the Angels’ creed. But the believers have faith that in time, all of Tyria shall see the light, as the Angels reward obedience with many blessings. Angel wardens are known to be fair, but also unrelenting in the application of their law. All human residents profess blind, total faith in the Angelic Truth, and debates are quite rare. Some of them have a nervous edge to them, especially when they have been away from the City for a long time. Only the most pious are allowed to reside among heathens, away from the First Door, for any length of time.

Expanding

The Kingdom of Angels have begun sending delegates and detachments further afield, always escorted by a few of their Angel wardens. They mostly trade, sometimes fight for specific materials that they need to complete their construction projects. It seems that the First Door is only the beginning of a much larger plan, a plan devised by the Angels, but that requires a lot of human hands to be put into practice. The Humans teach their faith to anyone who will listen, often repeating: “one who sees, believes”. They claim that a pilgrimage to the Celestial City will convince any sceptic of the Angels’ grandeur.

Prosperous

There are outsiders who join the Kingdom of Angels by choice, willing converts to the Angels’ faith. They see a Kingdom of laws with incorruptible judges, where no one starves, with beautiful buildings protected by powerful magic, a strong community who worships together and strives towards a common goal. In a time when Daemons are spilling out from a gigantic Rift in the ground, and many factions are divided and lost, the Kingdom of Angels is a promise of order, serenity and stability.

No mortal knows the ultimate intention of the angels but the Humans of the Kingdom of Angels are certain that another cataclysm is close, and only Angels can save them. Many Humans owe their lives to the Angels and they fervently believe that humanity’s purpose is to serve them.

Play Style

The Kingdom of Angel is a semi tanky, melee focused army. Thanks to most units having Angelic Wards, there is always an additional layer of survivability. Sadly the defense stats are not that good. You will try to face your enemies as quickly as possible. Flying, though angels are expensive, but very good in getting this job done.

Similar To

  • Kings of War: Basilea

Miniatures

There are no offical OPR miniatures yet, but you can use what you might already have. As the name says, all kind of angelic miniatures can be used. Nuns, Paladins and some regular infantry will round out the army. Keep your eye out for panther rider and a panther chariot to have all options open for picking.

See Also: Kingdom of Angels Miniatures

Kingdom of Angels
Overview - Miniatures
Age of Fantasy factions
Beastmen - Chivalrous Kingdoms - Dark Elves - Dragon Empire - Deep-Sea Elves - Duchies of Vinci - Dwarves - Eternal Wardens
Ghostly Undead - Giant Tribes - Goblins - Guilds of the Nexus - Halflings - Havoc Dwarves - Havoc Warriors
High Elves - Human Empire - Kingdom of Angels - Mummified Undead - Ogres - Orcs - Ossified Undead - Ratmen
Rift Daemons - Saurians - Shadow Stalkers - Sky-City Dwarves - Vampiric Undead - Volcanic Dwarves - Wood Elves