Grimdark Future: Warfleets Factions: Difference between revisions
No edit summary |
Part 1 of series of edits to make this page useful |
||
| Line 2: | Line 2: | ||
==== <u>Alien Hives</u> ==== | ==== <u>Alien Hives</u> ==== | ||
Swarming style, with a focus on using and sacrificing many squadrons, having many attacks, and slower ships with better defenses | |||
==== <u>Battle Brothers</u> ==== | ==== <u>Battle Brothers</u> ==== | ||
A versatile faction. | |||
Ships have a focus on speed, mobility, flanking, and bonuses when attacking enemy sides. | |||
They have superior but more costly squadrons, which they can enhance even more with control centers. | |||
==== <u>Blessed Sisters</u> ==== | ==== <u>Blessed Sisters</u> ==== | ||
| Line 20: | Line 24: | ||
==== <u>Eternal Dynasty</u> ==== | ==== <u>Eternal Dynasty</u> ==== | ||
Most of their ships can teleport a short distance each round, giving them versatile mobility, while the Akabeko can be a master of war. Additionally, they can use beacon markers to either ram better or generate boarding tokens | |||
Their squadrons are able to apply or use said beacon markers or are able to ambush enemies. | |||
==== <u>Havoc Brothers</u> ==== | ==== <u>Havoc Brothers</u> ==== | ||
Focused on mid to short range combat, with | |||
Their ships either teleport when shot, or start with extra temporary speed (letting them engage cqb quicker) | |||
Their squadrons have adaptable abilities and are able to fight ships and squadrons well. | |||
==== <u>High Elf Fleets</u> ==== | ==== <u>High Elf Fleets</u> ==== | ||
Ships with high mobility, with the ability to drift across the map, letting them have more options when moving. | |||
Also quite good at squadron focused fleets due to their powerful squadrons, the falconer title, and other factors. | |||
==== <u>Human Defense Force</u> ==== | ==== <u>Human Defense Force</u> ==== | ||
Specialized ships and squadrons, with each being good at specific things and worse at others. Also, powerful ship firepower. | |||
==== <u>Infected Colonies</u> ==== | ==== <u>Infected Colonies</u> ==== | ||
| Line 44: | Line 56: | ||
==== <u>Rebel Guerrillas</u> ==== | ==== <u>Rebel Guerrillas</u> ==== | ||
A faction with a focus on swarming enemies | |||
Their ships are slow and easier to kill, but extremely cheap and can be made even more disposable. | |||
Good squadrons with nice abilities , and can create even more through hidden hangars | |||
==== <u>Robot Legions</u> ==== | ==== <u>Robot Legions</u> ==== | ||
| Line 51: | Line 67: | ||
==== <u>Saurian Starhost</u> ==== | ==== <u>Saurian Starhost</u> ==== | ||
asassa | asassa | ||
Revision as of 20:47, 25 March 2025
This page lists all the available factions for Grimdark Future: Warfleets, and gives a brief overview of their gameplay style.
Alien Hives
Swarming style, with a focus on using and sacrificing many squadrons, having many attacks, and slower ships with better defenses
Battle Brothers
A versatile faction.
Ships have a focus on speed, mobility, flanking, and bonuses when attacking enemy sides.
They have superior but more costly squadrons, which they can enhance even more with control centers.
Blessed Sisters
asas
DAO Union
asa
Dark Elf Raiders
assa
Dwarf Guilds
asass
Eternal Dynasty
Most of their ships can teleport a short distance each round, giving them versatile mobility, while the Akabeko can be a master of war. Additionally, they can use beacon markers to either ram better or generate boarding tokens
Their squadrons are able to apply or use said beacon markers or are able to ambush enemies.
Havoc Brothers
Focused on mid to short range combat, with
Their ships either teleport when shot, or start with extra temporary speed (letting them engage cqb quicker)
Their squadrons have adaptable abilities and are able to fight ships and squadrons well.
High Elf Fleets
Ships with high mobility, with the ability to drift across the map, letting them have more options when moving.
Also quite good at squadron focused fleets due to their powerful squadrons, the falconer title, and other factors.
Human Defense Force
Specialized ships and squadrons, with each being good at specific things and worse at others. Also, powerful ship firepower.
Infected Colonies
asas
Machine Cult
asas
Orc Marauders
asas
Ratmen Clans
asaass
Rebel Guerrillas
A faction with a focus on swarming enemies
Their ships are slow and easier to kill, but extremely cheap and can be made even more disposable.
Good squadrons with nice abilities , and can create even more through hidden hangars
Robot Legions
asasaas
Saurian Starhost
asassa