OPR Rules Versions

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This is a placeholder for documenting OPR Rules versions and changes between them. Feel free to add changes from older versions.

Current OPR Rules version is 3.4.1 (released 2024-10-26).

OPR Rules 3.4.1 Changelog

Released: 2024-10-26 Link to post with more details

  • General fixing of bugs, typos, missing rules/options, etc.
  • Split "(pick one)" hero special rules to make them clearer
  • Daemon has been clarified that only up to half of the army (rounding up) may use one or the other
  • Army Specific updates (see official post)

OPR Rules 3.4.0 Changelog

Released: 2024-09-26 Link to post with more details

  • Added a terrain generator with 3 different biomes
  • Added rules for army terrain with 12 army terrain types
  • Added 12 new deployment styles
  • Added 12 new extra missions
  • Added 18 new side-missions plus a new "mad dash" game mode
  • Added rules for action boosting, with 13 boosts
  • Added rules for hero & monster feats, with 12 feats
  • Added rules for advanced casting, with winds of power, spell books, magic pools, and a miscast table
  • Added rules for living spells, with 18 spell types
  • Added rules for magic items, with 36 magic items
  • Added 18 new random events
  • Re-worked combat hesitation rules from fog of war, which allow players to pass their turn
  • Re-worked unit psychology section, adding rules for frenzy, panic, and retreating
  • Re-worked brutal damage rules, with rules for degrading profiles, and directional damage
  • Added 15 new stratagems, plus 5 new ways to earn CP
  • Added rules for twists & gambits, with 12 twists and 12 gambits
  • Added rules for siege battles to AoF and AoFR
  • Added rules for boarding actions to GF and GFF

OPR Rules 3.3.0 Changelog

Released: 2024-04-25 Link to post with more details

  • Rulebook style updated
  • Army lists are now saved to your Army-Forge account
  • Addition of community list sharing
  • Base size recommendations for all official OPR armies are incoming
  • For the main battle games the Morale rules were updated (Shaken)
  • For the skirmish games the Wound Checks and Rout Tests were updated
  • Introduction of Assault rules for Hybrid units (having equally strong melee and ranged weapons)
  • Blast, Furious, Relentless and similar rules reworded, to try and make their interactions clearer
  • Army specific updates (see the official post)

OPR Rules 3.2.0 Changelog

Released: 2024-01-26 Link to post with more details

  • Balance Validation now in place for all units in Army Forge
  • A new page to the terrain section to the Beginner's Guide
  • Routing rules changes for skirmish games
  • A couple of Special Rules updated
  • All Debuff spells updated by giving them +6" range
  • Army Specific updates (see the official post)

OPR Rules 3.x.x Changelog

Released: 2024-XX-XX Link to post with more details

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OPR Rules 3.x.x Changelog

Released: 2024-XX-XX Link to post with more details

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OPR Rules 2.x.x Changelog

Released: 2023-XX-XX Link to post with more details

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