Age of Fantasy: Regiments Rules

From OnePageFanWiki

Age of Fantasy: Regiments is a game in the default, "battle" scale of combat. This means that the game is played with armies of a 1000 to 3000 points each. The armies consist of 5 to 15 units. Units are often composed of 3 to 10 models. But larger units of 20 models, or units comprised of a single vehicle or monster are also present.

Unlike normal Age of Fantasy, units move in ranks and files, and can only move while staying in formation. Additionally all units are limited in how they can pivot while moving, and are vulnerable when they're charged in their flank and rear.

You can find all the official rules you need to get started here: Official Site

  • The Core Rules have everything you need on one page and can also be found here: Age of Fantasy: Regiments Core Rules
  • The Beginner's Guide explains everything in more detail
  • The Mission Cards, Campaign and Solo & Co-Op Rules provide additional ways to play the game
  • The Tournament Guidelines and the Tournament Pack offer guidance if you want to set up a competitive tournament

If you're looking for even more you can also get the Advanced Rules by subscribing to the Patreon or buying them from DriveThruRPG. Subscribing to the Patreon for a single month also unlocks all the Advanced Rules on DTRPG, so that tends to be the best option for most people.

If you have any questions about the rules check out the Age of Fantasy: Regiments FAQ, or post your question in the "regiments-rules" channel on the Discord server.